Naruto and Sasuke forms
Naruto and Sasuke have more selectable versions than anyone else in Storm Evolution, from Part One and Sage Mode through Six Paths, Baryon Mode, The Last, Road to Boruto, Sasuke (Supporting Kage) and RWBY-era variants. They also drive most of the mod's team ultimate work, since many of their forms pair for one.

Counting "Naruto" or "Sasuke" once is the fastest way to misread this roster. Both characters exist as a family of selectable slots with different movesets, different awakenings and different partners.
Naruto variants in recent notes
- Part One — ground combo start-up, hitbox and cancel-frame rework, with damage shifted toward the down combo; Rasengan jutsu gained hitbox size and tracking.
- Sage Mode — armour break added for the Hokage outfit with and without the hat, the Torn Clothes costume added in 1.11, and a nerf to a damage-overflow issue on True Wind Style: Rasen Shuriken.
- Sage of Six Paths — combo, tilt and grab frames reworked, awakening damage increased, and guard hit gaps removed.
- Kurama Link Mode — textures brought closer to the anime, shaders upgraded, Sage Mode eyes enabled through instant awakening.
- Nine Tails Chakra Mode — added as its own character in 1.10.
- Baryon Mode — KCM model shaders and UVs reworked, armour break added to both KCM costumes, awakening ninja dash speed increased.
- The Last and Hokage — awakening models separated between the two variants, "Everyday Clothes" costume added.
- Road to Boruto and Six Paths — shader, texture and clipping passes, with several forms gaining Shadow Clone Rasengan as an instant awakening jutsu.
Sasuke variants in recent notes
| Version | Recent work |
|---|---|
| Part One | Ground combo, tilt and grab adjustments; Curse Power Ultimate hitbox fix |
| Hebi | Tilt, grab and AC1 rework; curse mark costume on instant awakening; Ultimate Ninja 5 ultimate added |
| Shippuden | Chidori: Chakra Blade added as a new jutsu |
| Five Kage Summit | Combo damage rework; Susano'o ultimate damage nerf for unintended extra damage |
| Taka | Awakening air combo ender whiff fixed |
| Supporting Kage | Ultimate active frames reduced, jutsu chakra costs increased |
| EMS (Storm 3) | Ported with its own moveset; hitsphere and SFX tweaks |
| Rinnegan | Final Battle costume added; story-mode texture fixes |
| The Last | Hood and mantle normals reworked, support unguardable attack removed |
Team ultimates
The pair are the centre of the mod's team ultimate work: 1.10 added a team ultimate for Itachi and Kisame and one for Hebi Sasuke and Orochimaru alongside them, and 1.11 smoothed Sasuke (Supporting Kage) and Kurama Link Mode's intro combo strings so they can keep attacking through a guard.
Picking between them
Because so many slots share a character's name, the practical advice is to ignore the name and read the version. A PTS Sasuke and a Supporting Kage Sasuke have almost nothing in common at the frame level, and the mechanic changes page tracks which ones moved in your build.